How do I Manually Adjust My Garden Solve?
Customize your garden deal by manually editing roads and buildings in 3D and 2D
Manual Mode allows direct manipulation of buildings in 2D and 3D.
Moving, Rotating, Adding, Removing, and Duplicating Buildings
|
Action |
2D Controls |
3D Controls |
|
Move |
Double-click twice or click the building layer > click building; drag using grey grip |
Hover (roof highlights) > drag; hover a face to drag along axis |
|
Rotate |
Right-click the grey corner grip |
Hover corner > drag |
|
Add / Remove |
Add: Garden Housing layer > house button; Remove: Right-click building > Remove |
n/a |
|
Duplicate |
n/a |
Hover > Right-click > Duplicate |
|
Change Height |
Not a manual change per building |
Hover over top side of building > Left-Click up or down per building |
Editing Roads Networks
To adjust the drive network:
- Select it in the Navigation Tree or double-click any drive segment.
- Once selected, you can:
- Left click and drag to move nodes
- Right click near the spine of the parking row brings up several options
- Parking: Change the double loaded parking to single loaded parking or just a drive aisle.
- Spine: Add a node for additional parking line segments, remove the node (which will remove the attached segments), or remove the node and a new segment will be drawn between the 2 nearest nodes.
Note: Garden roads cannot be curved. Roads hosted by the deal can be curved.

Adding and removing buildings
To add a new building:
- Click the Garden Housing Layer
- Then the button that looks like a house in the toolbar
- Then select the building you want to place

To remove a building:
- Select the building
- Right + Click, select remove

Moving/Rotating buildings
in 2D
With the Garden Housing layer selected, click the garden unit you want to move/rotate. Click and drag it to the new location. Click + Hold the grip with the right mouse button to rotate the building.

in 3D
To move buildings in 3D hover over the building and you'll see the roof highlight. You can then click and drag the building.
Aligned moving
To move a building parallel to a face, hover over that face then click and drag along that axis.
Rotating buildings
To rotate a building in 3D, hover over a corner of the building's bounding box. You'll see the cursor change, then click and drag the corner to rotate the building.
Duplicating buildings
To duplicate a building in 3D, hover over the building, then right + click and select duplicate. You can then move the new building.